﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace FuncWorks.Xna.UI
{
	public class ButtonGuidePanel
	{
		public string Id { get; private set; }
		public Texture2D Icon { get; private set; }
		public string Text { get; private set; }
		public bool Visible { get; set; }

		public float Width { get; set; }

		public float IconY { get; set; }
		public float TextY { get; set; }

		public ButtonGuidePanel(string id, Texture2D icon, string text, bool visible)
		{
			Id = id;
			Icon = icon;
			Text = text;
			Visible = visible;
		}
	}
}
